Specifies a file, filename, of server commands which a server spawned by the client Specifies the plugin to use for sound output. Please note that you might need to quote your This option isĬritical when reconnecting to a game. Specifies the user name ( name) to use to connect to the server. Run by the Freeciv maintainers will be used. To offer users a selection of games to join. A metaserver is a place whereįreeciv servers can publish their presence. Specifies the URL of the metaserver to connect to. With a log file, such messages go to the log instead. By default, fatal, error, and normal messages are Prints a short summary of the standard command line options.ĭefines a log file, filename, to be produced during processing. Or for starting scenarios from the command line. This is for reloading previously saved games, Raise a custom signal on failed assertion. Acceptable values for the level_number are:Ģ for fatal, error and normal messages (default).ģ for fatal, error, normal, and verbose messages. Sets the amount of debugging information to be logged in the file named by the -l This is quiteĬonvenient when all has been set up properly. Skips the connect dialog, automatically inserting the default values. Uses protocol when searching for games on a LAN. Options have a short form (single hyphen and single letter) and a long form (double hyphenĪnd a complete word) their effects are identical. They may not be combined that is, "-npĬaesar 5557" will not work, instead you would need to enter "-n caesar -p 5557". The following options are accepted by all clients. Which can be found at the Freeciv website ⟨ ⟩ as well as theĭocumentation which is part of the Freeciv distribution. For more details about usingįreeciv-gtk2, freeciv-gtk3, freeciv-sdl, freeciv-qt, or freeciv-xaw, see the Client Manual This manual page only lists the command line arguments. Own local server for single-player games. freeciv-gtk2, freeciv-gtk3, freeciv-qt, and freeciv-sdl can also spawn their This is the client program used to connect to a Freeciv server - see also freeciv- server(6). One of the most fun and addictive network games out there! Players of Civilization II® by Microprose® should feel at home, since one aim of Freecivįreeciv is maintained by an international team of coders and enthusiasts, and is easily Leader of a civilization, fighting to obtain the ultimate goal: To become the greatest It alsoįreeciv is a free turn-based multiplayer strategy game, in which each player becomes the ItĪlso accepts freeciv-sdl accepts the following parameters following -: freeciv-xaw accepts the standard X11 toolkit parameters following - see X(7). They also accept freeciv-qt accept the standard Qt parameters following - see the Qt documentation. SYNOPSIS freeciv-gtk2|freeciv-gtk3|freeciv-sdl|freeciv-qt|freeciv-xaw ] freeciv-gtk2 and freeciv-gtk3 accept the standard Gtk parameters following - see the Gtkĭocumentation. If you have a technical issue with a game or GOG.com itself, it is recommended that you contact GOG Support.Freeciv-gtk2, freeciv-gtk3, freeciv-sdl, freeciv-qt, freeciv-xaw - The clients for the If you have an issue with any content or assets used on this subreddit please contact the mods immediately. Any verified GOG.com employees that frequent the subreddit have a "Verified GOG Rep" user-flair. We are not affiliated with GOG.com in any capacity. This is an unofficial community for fans of GOG.com where users ask for help, discuss GOG in general, and find the latest info regarding GOG.com products and services. Game Developers can also contact the mods to get verified. If you are a GOG employee, please contact the mods to get verified before posting. GOG is also a "sister" company to CD Projekt Red, developers of the Witcher series and the upcoming Cyberpunk 2077. GOG.com is a DRM-free games and movies distribution service that is part of the CD Projekt Group. Looking for a GOG discord server to join? Vote for your favorite games and features that you want added at the GOG Community Wishlist. A good resource for PC gaming is the PC Gaming Wiki.
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